Who Am I?

Hi! My name is Alessandro Barbosa, and I love videogames. I've loved them ever since I can remember, and throughout my life I've dedicated most waking moments to playing, reading, creating and otherwise just consuming videogames and all sorts of games in general.

This love eventually took a more serious turn in University. I am one of the first graduates of the Bachelor of Engineering Sciences in Digital Arts at the University of Witwatersrand in Johannesburg - an Engineering Degree that majors in Game Design while mixing in elements of electrical and information engineering. Through this and many other activities outside of university I've created many games - games that I've been proud of and angry over and sometimes sad about. But games I've always learnt from, so that next time they can be better.

During this time I have also interned with two different game development studios in Cape Town, South Africa. The first being a month workng at Trigerfish and SIJO Studios on the videogame adaptation of Khumba (which has been Greenlit on Steam), as well as two weeks with Free Lives - the devious minds behind the hit 2D action shooter, BroForce.

Aside from making games, I write about them too. I started games writing with a local (and now closed) publication called EGMR, before moving onto the premiere gaming website in Africa, Lazygamer.net. I've been one of their Content Editors for nearly two years now, writing about games daily, critiquing them and generally engaging with so many different people involved in this amazing industry - both locally and abroad. This has allowed me to attend events such as E3 and Gamescom, as well as visit the likes of CD Projekt Red in Poland.

Gaming, game creation and the industry that they both fold into are my oxygen, and not a day goes by where I don't thank the thousands of people worldwide that create, share and innovate in this space. I hope to join their prestigious ranks soon.


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