Solitary is a simple, short 2D puzzle platformer that obscures the players vision as they attempt to navigate their way through a maze littered with enemies. Solitary was one of the first digital games I created and was made as part of a two week assignment in my Second Year of Game Design Studies. The game taught me about level design and Gamermaker layers, will also still being fun to play.

Solitary was developed using Gamemaker

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